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Fees and key information

Course type
Undergraduate
UCAS code
P304
Entry requirements
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Why study this course?

Our Film and Television Studies (including foundation year) BA (Hons) is ideal if you’d like to pursue a degree in film studies but can’t meet the necessary requirements to enter the standard three-year degree. This course has a built-in foundation year that is designed to prepare you for more rigorous study in the subsequent three years of your course.

Our film production and photography courses are third in the UK for teaching quality and fourth in the UK for student satisfaction in the Guardian University Guide 2023.

You’ll graduate with the same award and title as students on the three-year programme.

 

Our Film and Television Studies (including foundation year) BA (Hons) will equip you with knowledge about the film and television industry, as well as transferable and practical skills that are applicable in the real-world.

The foundation year will be shared with students from other foundation year degrees in the School of Computing and Digital Media. This will be the ideal opportunity to meet students from different specialisms and exchange ideas on the programme you study.

Throughout your degree you’ll receive academic and pastoral support from your tutors and academic mentor. There will also be opportunities to attend career-related workshops, which can help you with skills, such as job application writing and interview techniques.

Following your foundation year you’ll study the same course content and have the same choice of modules as students on the traditional three-year course. Visit our Film and Television Studies BA (Hons) course page to learn more about the subsequent three years of your studies.

If, at the end of your foundation year, you’d like to change your specialism there will be flexibility to allow you to do this.

You can get a taste for life at our School of Computing and Digital Media by taking a look at our showcase of recent student work.

Learn from industry professionals

Our Film and Television Studies teaching staff are internationally renowned experts in their field and have appeared on Channel 4, BBC Radio and at the British Film Institute amongst other establishments

Second in the UK for student satisfaction

Our drama, dance and cinematics courses ranked second in the UK for student satisfaction in the Complete University Guide 2025

Learn the skills you need to reach your full potential

This four-year degree course includes an intensive foundation year (Year 0) which will provide you with the skills required for your subsequent three years of study

Course modules

The modules listed below are for the academic year 2024/25 and represent the course modules at this time. Modules and module details (including, but not limited to, location and time) are subject to change over time.

Year* 0 modules

Year 1 modules

Year 2 modules

Making News for TV

This module currently runs:
spring semester - Tuesday morning

(core, 15 credits)

This module introduces students to the basics of television news production and output.

You will learn the basic techniques of television/video news reporting. These will include how to identify and research the story, how to interview and do vox pops, basic filming techniques, how to write a video news script and what the various elements that go to make up that script are.

You will also learn how to record your voice, compile a news running order and put a news bulletin on air, using standard TV studio practises in the TV studio. You will also learn how to present yourself in front of camera, how to do live reporting and about security issues while filming.

You will cover the essentials of how to work in a team environment, media law and ethics and the importance of the visuals and sounds in video news reporting. This module will also cover the changing nature of journalism. Theory will be covered using industry examples.

You will learn how to handle and look after video and sound equipment, which you will use frequently both in simulated classroom scenarios, with students around the campus and on the street.
There are a number of functions to learn in operating the TV studio which you will take turns to do, learning by trial and error and instructed by tutors who have worked in the field and have knowledge of both the editorial and technological considerations necessary.

You will cover the importance of time management in researching and preparing your news material and the key issue of deadlines while on air.

Read full details

Media Contexts

This module currently runs:
autumn semester - Wednesday morning

(core, 15 credits)

The module examines a wide range of scenarios and contexts in which media content is created, distributed and consumed. From film and journalism to music and marketing, students will develop foundational ideas for critical thinking in media. The module will equip students to develop media literacy skills and analyse how media messages are crafted and received by diverse audiences across different platforms and settings. By looking at various technological, historical, geographical, social and cultural contexts, students will gain insight into the broader landscape within which media functions. They will have the opportunity to explore films, TV shows, digital and social media, podcasts, news media, music and more. This comprehensive approach offers students a chance to engage with key media ideas within these contextual disciplines.

This module aims to:
• Motivate students to explore media texts and practices
• Encourage students to discuss media in multifaceted contexts
• Facilitate a supportive environment to enhance students’ communication skills in media
• Prepare students with the foundational knowledge necessary for the pursuit of Level 4 courses related to their field of interest

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Pop, Pulp and Politics

This module currently runs:
spring semester - Wednesday morning

(core, 15 credits)

This module provides an exciting opportunity for students to explore the relationship between popular culture, mass media and political messages. The module offers a comprehensive overview of key media topics, it defines concepts such as pop culture and pulp media while questioning their intricate connections with politics. Throughout the module, students are encouraged to analyse the interplay between media and popular culture, investigate how media influences and mirrors cultural trends, and consider the role of media in political communication including its impact on public opinion. A wide range of media within various cultural and political landscapes is examined to provide students with an understanding of the reciprocal relationship between politics and popular media content. The module covers diverse media including films, TV shows, social media, podcasts, news media, music and more.

This module aims to:
• Motivate students to explore specific popular culture practices and mass media
• Encourage students to discuss media in multifaceted contexts
• Facilitate a supportive environment to enhance students’ communication skills in media
• Prepare students with the foundational knowledge necessary for the pursuit of Level 4 courses related to their field of interest

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Studio Craft: Branding, Fashion and Design

This module currently runs:
spring semester - Wednesday afternoon

(core, 15 credits)

The module introduces students to specialist logo and branding techniques, and helps to familiarise them with industry practice in the field, to see how corporate and other identities are built. It is a practice-based module with most activities and teaching set in a studio environment, providing students with introductory knowledge and skills to effectively analyse and produce items related to branding, fashion, design, logos and more.

It allows students to develop an understanding and skill-set needed for further exploration of the wider context of digital media production but also to apply key ideas in their own related work.

It will also look at AI when it comes to specialist fields, including branding and design, and its impact – including advantages and disadvantages - on the creative process.

This module aims to:

∙Introduce students to branding and design in the fields of fashion and consumer-orientated fields.

∙ Encourage the development of critical and analytical skills through the exploration of digital practice, especially concerning consumer-related practices and corporate identities.

∙Aid the development of digital production skills through practical workshops and assessments, guest speakers and site visits.

∙Prepare students for the practical study of related courses at Level 4, including Digital Media, Journalism and more.

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Studio Craft: Filmmaking

This module currently runs:
autumn semester - Tuesday afternoon

(core, 15 credits)

This module provides media students with the skills to familiarise themselves with equipment used to make short films, and to make a short film showcasing their newfound skills in shooting, editing and filming.
You will be introduced to various production roles and collaborate in small groups on a range of exercises to create a short film.

You will learn about a range of filming techniques via screenings, discussion, and practice.
The module aims to:

• Develop students’ understanding of basic camera settings, video files and formats;
• Give students practical experience of using different lenses, framing shots, angles and camera movements;
• Provide students with an overview of approaches to filming studio sequences using lighting,
• Introduce audio recording.

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Studio Craft: InDesign and Photoshop

This module currently runs:
autumn semester - Wednesday afternoon

(core, 15 credits)

The module is an introduction to digital media as an area of practice. It is a practice-based module with most activities and teaching set in a studio environment, providing students with introductory knowledge and skills to effectively analyse and produce digital artefacts using InDesign, Photoshop and other relevant industry-standard software.
It allows students to develop an understanding and skill-set needed for further exploration of the wider context of digital media production but also to apply key ideas in their own related work.

It will also look at AI, and its impact – including advantages and disadvantages - on the creative process.

This module aims to:

∙Introduce students to digital media culture, how it has progressed through the ages, and its importance in the current media world.

∙Encourage the development of critical and analytical skills through the exploration of digital practice

∙Aid the development of digital production skills through practical workshops and assessments

∙Prepare students for the practical study of related courses at Level 4, including Digital Media, Journalism and more.

Read full details

Studio Craft: Music Video Production

This module currently runs:
spring semester - Tuesday afternoon

(core, 15 credits)

This module provides media students will the skills to edit film footage not only for music videos, but for social media, websites and advertising promos. It provides them with a strong skill set that will be helpful to them throughout any career in media.

Students will analyse current trends in music video, including filming and post-production techniques. They will investigate the editing process, exploring transition and special effects. They will learn methods of editing the visuals to a beat and rhythm to combine into a single coherent output.

This module allows students to develop an understanding and skill-set needed for further exploration of the wider context of digital media production but also to apply key ideas in their own related work.

This module aims to:

∙ Introduce students to post-production film-editing techniques, and make them aware of the skills required to output video formats.

∙ Encourage the development of critical and analytical skills through the exploration of digital practice

∙ Aid the development of digital production skills through practical workshops and assessments

∙ Prepare students for the practical study of related courses at Level 4, including Music, Digital Media, Journalism and more.

Read full details

Writing for Media

This module currently runs:
autumn semester - Thursday afternoon

(core, 15 credits)

This module introduces students to the basics of writing for the media and explores how to perform well in the digital media world. It also provides an introduction to academic study skills, including writing an essay, Harvard referencing and other topics necessary to do well in a university setting.

You will learn the basic skills required to write clear, grammatically correct, and concise journalistic copy across a range of media platforms. You will learn how to write an academic essay using relevant research and use of Harvard referencing. You will learn practical skills by examining good journalistic practice across all platforms, including social media. Interview skills will be taught through reporting tasks. You will focus on learning how to write stories to a publishable standard.

Topics will include: grammar, focusing on sentence construction, tenses, use of capital letters, how to punctuate direct quotes, how to simplify language, cutting jargon and avoiding comment in news pieces. You will learn the meaning of house style, comparing different media. You will also learn how to write an intro and how to craft your writing for the ever-changing world of social media.

You will also receive a basic grounding in journalistic law and ethics, looking at both the history of the industry and the news of the day.

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Approaches to Film and Television Studies

This module currently runs:
spring semester - Monday morning

(core, 15 credits)

This module introduces key approaches to the study of film and television as academic
Disciplines, forming a basis for future study through the Film Studies film course.

You will learn to apply these theories and develop an understanding of the relationship between text, theory and the wider study of film.

You will be introduced to a range of theories, encompassing such topics as documentary theory, audience studies, quality and reality television, theories of spectatorship and psychoanalysis, feminist film theory and the male gaze, film and post-modernism, which you will need for following studies.

In this module you will:

• Learn about key theoretical approaches to the study of film and television

• Apply theoretical models and frameworks to film and television analysis

• Have to opportunity to evaluate different theoretical frameworks

• Develop transferable skills of communication, planning and presentation and to gain feedback on ability to do this

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Digital Skills

This module currently runs:
spring semester - Thursday afternoon

(core, 15 credits)

In this module, you will be introduced to the creative digital skills required for an undergraduate degree and career path in the creative industries, digital media, and journalism.

This digital literacy module provides an introduction to the software and practical skills required to produce a creative online presence and build a professional profile. You will be encouraged to develop your media practice utilising a range of tools and software packages. These skills in image production, for game and web design, desktop publishing and micro-blogging will be utilised in the development and presentation of CV's, promotional materials, posters, and flyers. The work you do on this module will be presented in a portfolio of digital practice and expertise, and you will additionally develop important skills in managing data and media assets in creative digital packages.

You will be introduced to key aspects and notions of employability. You will make use of these skills, knowledge, and understanding to plan and develop your career. You will reflect on your personal attributes, and examine the essential skills demanded of your favoured occupation. You will be encouraged to make use of these skills and knowledge to begin building your professional network and to formally and systematically consider your career development goals and strategies.

You will explore the ways in which digital media has transformed the nature of work and the development of careers. You will be encouraged to employ critical methods in the understanding of and analysis of digital media in the workplace context and explore opportunities for developing digital and media careers.


This module aims to:
• Equip you with the digital skills needed to prepare and present your work in the appropriate manner for your chosen field.
• Develop data and file management skills fundamental to the creative and media industries.
• Develop reflective practices by reviewing the needs of a design brief.
• Build confidence working with digital files, applying a range of document design and editing techniques.
• Allow you to better present your work for its intended audience.

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Evolution of Film: 1895 - 1950

This module currently runs:
autumn semester - Tuesday morning

(core, 15 credits)

This module introduces students to the evolution and history of film from 1895 to 1950.

Students will explore key developments in the evolution of film such as the origins of the moving image. You will discern between the ‘cinema of attractions,’ the development of continuity editing, and early narrative cinema. You will identify the evolution of art cinema in German Expressionism and Surrealism. The ambition of Soviet Montage will be discussed and you will analyse editing techniques, elements of mise en scene, and cinematography. The emergence of sound, animation, and establishment of the Hollywood studio system will be evaluated. Propaganda use of cinema during war will be critically assessed. You will understand how Film Noir reflected the 1940s.

Students will understand key moments in the evolution of film and be able to contextualise within broader cultural, industrial, technological, political and social contexts.

Attention is primarily given to feature films, but documentary, experimental, and non-canonical films will be scrutinised, and both feature and short-length will be screened and considered.

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Film Theory and Film Style

This module currently runs:
autumn semester - Monday morning

(core, 15 credits)

This module introduces students to the formal characteristic of film in conjunction with key Film Studies critical tools.

The purpose of the first part is to introduce students to matters of film style and meaning such as mise en scene, framing, editing, sound, costumes and tone, enabling students to develop skills of textual analysis.

Students will also learn about key theories such as Star Studies, Authorship and Genre so that you can apply key theoretical models and frameworks to film analysis.


In this module you will:

• Develop and practice skills of close textual analysis of specific film texts

• Develop an understanding of key theoretical approaches to the study of film

• Apply theoretical models and frameworks to film analysis

• Have the opportunity to evaluate different theoretical frameworks

• Develop transferable skills of written communication, planning and presentation and gain feedback on your ability to do this

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Moving Image Practice

This module currently runs:
autumn semester - Monday afternoon

(core, 15 credits)

This is a highly creative and practical module which will introduce students of differing abilities to each of the fundamental stages of moving image (digital video) production, from development to filming to post-production, through a variety of weekly studio-based practice workshops and classroom exercises.

You will learn how to develop and pitch a short film based on study of genre and film style theory, how to prep your shoot through the use of storyboards and pre-production research, and then shoot and edit your project through knowledge of filmmaking acquired during the module.

The key skills and knowledge you will be expected to acquire and develop are:

• Understanding of moving image practice through the study of key filmmaking theories and principles such as visual composition, genre and film style (mise en scene, cinematography and editing)

• Understanding of digital video production techniques through study and practical workshop use of camera, lighting and editing technologies

• Understanding and experience of different production roles (director, producer, cinematographer, editor) and collaborative filmmaking through working in small film project groups

• Understanding and experience of professional industry methodology which will provide you with a range of potentially employable skills upon graduation

• Understanding and development of communication skills through learning how to present a film pitch, collaborative teamwork and critical reflection

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Revolution of Film and Television: 1950 to the Contemporary Media World

This module currently runs:
spring semester - Tuesday afternoon

(core, 15 credits)
No module details availableRead full details

Sound Design for Linear Media

This module currently runs:
spring semester - Monday afternoon

(core, 15 credits)

Audio plays a key role in various forms of digital and visual media, and so this module aims to give a grounding in the fundamental theory and practices in audio recording, post-production, and sound design in linear media formats.

Through completion of this module, you will develop core transferable skills working in sound that will support practice in a range of media industries, including music production, film, television and games.

You will be introduced to a broad range of techniques in audio production for linear media formats, including, location and field recording, foley, tracklaying, sound design and audio mixing.

By taking this module, you will have the opportunity to complete a portfolio of exercises and projects that will develop your creative, experimental, and technical skill in working with sound. By reviewing existing works and evaluating the outcomes of your own projects, you will also develop critical listening and thinking skills.

Aims of the module:
● To devise the study of theory, literature, and techniques of audio for media
● To provide students with key skills and knowledge in audio production for linear media
● To explore practical, hands-on examinations of the technical and creative processes of sound design
● To develop students’ ability to describe working processes and to present work-in-progress for different audiences
● To develop students’ ability to be analytical, reflective, and critical.

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Writing and Research Skills

This module currently runs:
autumn semester - Thursday afternoon

(core, 15 credits)

This module will equip students on courses in creative technologies, media and journalism with essential transferrable skills of good writing and also introduce them to basic research and academic writing skills.

This module aims to develop good writing in a variety of ways, focusing on expectations and standards in the professional and academic environments; your studies on this module will include two major elements: good writing principles for your future profession, and academic writing skills for your higher education.

This way, you will first study what makes a good text: from the principles of clarity, brevity and simplicity to developing personal style. You will examine different types of texts, their communicative purposes and expectations in the professional world, as well as structure, narrative and storytelling principles, from emails and blogs to professional reports.

In the second part of this module, you will focus on a crucial skill in higher education: academic research, writing, and referencing. You will learn to search for, review and analyse information in academic and non-academic sources, extract relevant information, and use it to develop and support your argument in academic writing or other forms of presentation. You will examine and practice the specific language of academic writing, the structuring of academic texts and the goals and principles of academic referencing.

In addition, this module will help you develop confidence and creativity in writing, techniques to overcome writer’s block and ‘fear on a blank page’ and working in teams on creative and academics tasks to foster inclusive team-working skills.

In class you will learn through a combination of lectures and practical classes, with weekly writing tasks. You will be assessed through a series of blog posts, a written report and weekly online journal contributions.

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Contemporary European Cinema

(core, 15 credits)

In this module you will study a variety of contemporary films in relation to their specific cultural, historical and social contexts, considering the way in which national identity is imagined, interrogated and contested in these films.

You will explore contemporary European cinema through a variety of themes.
The themes are linked with important contemporary issues of Europe’s social experience. They might include European cinema and the idea of Europe; national and transnational cinema; European art cinema; popular European genres; history, memory and the national past; the European road movie; the city film; space and place in European cinema; stars as national and transnational icons; Post-colonial cinema; migrant and diasporic identities in contemporary Europe; ‘Fortress Europe’; transgender and queer cinema; European co-productions and women’s cinema.

In this module, you will:

• Study a variety of contemporary European films in relation to their specific cultural, historical and social contexts
• Consider the way in which national identity is imagined, interrogated and contested in these films
• Explore contemporary cinema through a variety of themes linked to important issues of Europe’s social experience

Contemporary Television Studies

This module currently runs:
autumn semester - Friday afternoon

(core, 15 credits)

This module provides a thorough overview of institutions, economics, technologies, texts, audiences and production practices, relating to television broadcasting and its contemporary online successors.

The aims of this module are to:

1. Introduce students to a range of a range of debates about the role of television in everyday life.
2. Encourage students to deploy critical methods of analysis from previous modules to television and develop these skills through examination of specific case studies.

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Location Sound and Dialogue Production

(core, 15 credits)

In this module, you will develop professional working practices in sound production for film, including location sound recording, ADR and dialogue recording and audio postproduction and mixing.

By taking this module, you will open up pathways in film production and postproduction with relation to sound, whether it be working as part of the sound team as a recordist or boom operator, or by developing a deeper understanding of sound for your own film productions.

In this practice-based module, you will work as a part of production teams, producing a portfolio of short films and videos with a focus on audio and sound production quality. By doing so, you will work on exercises in location sound recording, ADR and dialogue recording in studio environments, and audio postproduction and mixing of sound to film.

By working in small production teams of Music Technologist and Film and TV production students, you will have the opportunity to develop professional working practices, as well as foster collaborations for later projects in your studies.

This module aims to:
• Explore professional working practices in sound for film and TV.
• Develop knowledge and understanding of sound and recording methods on location.
• Enhance team working practices in cross media productions.
• Instil best practices in audio postproduction and mixing for film and TV.
• Introduce career pathways in location sound and audio postproduction.

Media Industry Roles

(core, 15 credits)

The module provides an industry and employment-oriented perspective on the field for students across media, providing a counterpoint to the personal creative aspects in other modules, and building on the critical and analytical elements of earlier modules in L4.

This module develops students’ critical abilities in the analysis of media forms and texts (films, advertising, promotional materials), the circumstances of their financing, production, distribution and exhibition in the economy and society. It considers the role of different media production models and encourages students to apply what they have learned from this analysis. The module provides an insight into a range of roles in media, marketing, public relations and other promotional activities in the media industries. It also develops the ability of the student to critically evaluate the media labour market and situate their own practice and studies within this framework. Alongside this critical approach, students construct an online presence as part of their professional portfolio, applying concepts and perspectives derived from the module both to examples from the wider industries and their own media practice and studies. Students also analyse a particular professional career path as part of module.

The module aims:

• To outline media industry structures and current industry opportunities.
• To acquaint students with key economic and institutional developments in media with particular emphasis on Britain.
• To understand current trends in the media industries towards transmedia (when media content is created to be used across a range of media platforms such as computers, mobile phones and other mobile devices).
• To introduce students to practitioners in a range of media roles
• To encourage students to link such critical research and study to their own practice and career plans.

Stardom, Performance and Celebrity

(core, 15 credits)

In this module you will explore ideas related to stardom, performance and celebrity, considering their significance in relation to national film industries, cultural context and issues, transnational stardom, press reception, screen identity, forms of celebrity and image branding, and developing patterns of image construction.

Over the course of the module, you will explore how film industries from the United States, Europe and the Global South have developed strategies around stardom, how films have built and reinforced mythology related to individual stars and stardom itself, and the variety of ways in which star imagery might be constructed both on and off screen. In addition, you will consider the overlaps and distinctions between stardom, celebrity and contemporary image branding as part of 21st century consumer culture. A variety of case studies will be examined through the lens of cultural context, national and transnational stardom, and the cultural significance of stars and celebrities. The concept of performance will be examined in relation to the construction of stardom and celebrity and its impact on film, television and media culture. This approach enables consideration of both these broad concepts and their illustration through individual examples. Developing core skills of both primary and secondary research, you will critically analyse a topic of your choice using this approach. Examining stars, films and industries from early cinema to the present day, you will develop on this module an in-depth understanding of ideas of film stardom and performance nationally and internationally.

In this module you will:

• Explore and debate issues of stardom, performance and celebrity
• Examine definitions of stardom and celebrity as well as the various ways in which images are constructed
• Locate and critically analyse star and celebrity images within a cultural context
• Critically analyse the impact of performance on film and television narrative, media culture and audience reception
• Develop students’ skills in original research

Television Studio Practice

This module currently runs:
spring semester - Friday morning
spring semester - Friday afternoon

(core, 15 credits)

This module provides practice-based learning experience of television studio production, introducing students to the stages involved in planning, scripting and rehearsing an as-live television programme and providing experience of different roles in the television production process including performance roles and behind-camera production roles. Students will be encouraged to work collaboratively and reflectively.


The module aims to:
1. Enable students to gain experience of television studio production and develop skills in television studio practice
2. Enable students to develop a range of transferable skills in audio-visual production.
3. Encourage students to work collaboratively towards the production of an as-live television programme.
4. Encourage a critical, reflective and collaborative approach to practice-based media work

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Digital Project Management

(option, 15 credits)

This module is designed to enable students to appreciate and implement digital project management practices and tools, emphasizing the use of AI in creative and production processes. It covers a broad spectrum of topics essential for managing digital media projects, such as AI's role in enhancing creativity and efficiency, team dynamics, client interaction, outsourcing strategies, and asset coordination.

Students will be introduced to the planning and production lifecycle, with a particular attention to project management methods and the use of project management tools, including GenAI technologies. Students will acquire the skills necessary to evaluate critical aspects of digital project management issues. They will learn to effectively plan, organize, and execute projects, and learn digital and management skills which would then be applicable to their area of professional interest in media, cultural or creative industries or in industry more generally. The module offers hands-on experience in design team roles, allowing students to align their learning with their industry specialisations. This educational experience aims to equip future professionals with a deep understanding of digital project management in the creative industries, preparing them to manage innovative projects with confidence and expertise.

The module aims follow from the description, specifically:

- To enable students to evaluate digital media project management best practice.
- To allow students to experience design team roles according to their industry specialism.
- To enable students to plan and organise the production of a digital media project with relevant tools.
- To critically analyse the role of AI and other project management tools in project management.
- To enable students to take on various roles within a design team, allowing them to apply their knowledge in an industry relevant assessment.

Documentary Photography

(option, 15 credits)

This module provides an understanding of the history, theory and practices of documentary photography, and facilitates the development of key skills pertinent to contemporary practices of documentary photography. The module is weighted towards practice, and provides opportunities for students to develop photographic skills and/or enhance existing photographic skills, as well as their understanding of documentary photography. The module provides practical tuition in the skills of candid photography, portraiture, photographing objects in motion, and narrative photography; it will encourage and support students in the conception and development of their own documentary photographic projects. The module will facilitate students' critical reflection on their own practice as documentary photographers.

• You will become confident in the use of digital cameras in various modes, and for different purposes relevant to the practice of documentary photography.
• You will develop an understanding of the history of, and contemporary trends in documentary photography, and will be introduced to some of the key current debates about the status of documentary photography.
• You will be introduced to practices of editing and sequencing images, and final processing of images for publication using Adobe Lightroom and Photoshop.
• You will be encouraged to adopt a rigorous, critical perspective on your photographic practice.

Film and TV: Industry and Politics

(option, 15 credits)

This module examines the interplay between commercial and political concerns in the film and television industries by exploring key moments in the development of screen industries as well as more contemporary concerns.

You will explore critical, socio-cultural, industrial and political debates surrounding film and television, considering the implications of these issues for film and television analysis and practice.

You will investigate a range of conflicts and controversies around topics such as regulation, censorship and control, propaganda, moral panics, and the impact of political developments on film and TV.

The module aims to

• Provide students with an overview of the development of key aspects of the film and TV industries and their political and social contexts in the UK and elsewhere.
• Develop students’ knowledge of key industrial and political moments and their significance.
• Develop students’ understanding of conflicts and controversies within the field.
• Enable students to critically analyse film and TV in relation to relevant cultural and political contexts.

You will be introduced to a number of key issues and case studies in which political concerns, pressures, and ideologies impact on film and television industries, such as (but not limited to):

• Public Service Broadcasting, commercial television and streaming
• ‘Video nasties’ and the BBFC
• Censorship and Hollywood’s ‘Red Scare’
• The Hays Code
• Film and television propaganda
• 1970s paranoid conspiracy thrillers
• ‘#OscarsSoWhite’
• ‘State of the Nation’ Film and Television

Topics such as these will be investigated alongside screenings of relevant film and television programmes in order to situate the issues within a specific screen context and explore their current significance.

Note: This optional module may become unavailable if the student intake numbers are low.

Journalism Industry Experience

(option, 15 credits)
No module details available

Podcast Production and Sonic Branding

(option, 15 credits)

In this module you will explore the techniques and practices in producing podcasts and developing audio branding. In doing so you will explore different creative approaches to working with audio and music as a means for branding in a range of different media.

In this practice-based module, you will learn to plan and structure podcasts, as well as develop an understanding, and skillset in audio editing; dialogue recording; and post-production techniques.

You will be introduced to a range of principles relating to the use of commercial music including sonic branding; jingles; and music licensing.

You will have the opportunity to work in groups as production teams, taking up specific working roles in the production of a podcast. In doing so, you will develop essential real-world working practices, including creating production diaries, and running sheets.

By planning and structuring the podcast, you will have the opportunity to develop a research topic, or subject of interest in a creative manner.

This module aims to:

• Explore principles of sonic branding in a range of media.
• Develop your knowledge of audio production and recording methods.
• Apply audio editing and production practices to create a professional podcast.
• Introduce potential career pathways in audio and podcast production.
• Enhance team working practices in audio projects.
• Develop a deeper understanding of music copyright.

Popular Music: History and Culture

(option, 15 credits)

In this module we will explores and seek to understand popular music with reference to its history, the local and global cultures that it has been produced in, and some critical theories that help to explain it. We will consider the history of popular music since the mid-twentieth century as well as discrete periods of its development - such as 1955-60, 1975-80 and the early 2000s - and the types of music that emerged and were popular during them, e.g. rock n’ roll, hip-hop, punk and EDM.

Different forms and phases of pop music will be thought about historically and factually, as well as in terms of the socio-cultural and socio-economic circumstances that accompanied them and that informed their musical and cultural features and styles. Theories that develop and deepen an understanding of all these aspects of pop music will be drawn on. We will, for example, examine both rock and rap with reference to theories of race and ethnicity, sociological theories and feminist theories. Non-Western as well as Western music forms, styles, cultures and subcultures will also be considered, including afrobeat, jungle, rai, highlife, reggae and K-pop. Less commercial or fashionable Western forms like folk, country and independent and experimental music will be considered too. Yet other theories will be applied to some or all of the above forms and will include music theory, genre theory, social and political theory, psychoanalysis and historical materialism.

Particular attention will be paid to certain historical and socio-cultural issues that are apparent and significant in contemporary pop music such as gender, ethnicity, sexuality and social class. We will also consider some or all of the following important aspects of popular music and culture: globalisation, the construction of star personas and celebrity, the nature of audiences (and fans and subcultures), economic and cultural convergence and integration and technological (especially digital) innovation and change, especially its effect on musical creation and distribution (streaming, home studios, social media, etc).

Module aims:
By the end of this module you will:
• be familiar with the general history of popular music
• be familiar with particular and significant periods in popular musical development
• have an informed and coherent sense of the significant socio-cultural and economic circumstances that both gave rise to and were affected by different periods and genres of popular history
• have a good general sense of global popular musical forms including non-Western ones
• be informed about and aware of the creative industries in which different musical forms are produced and used
• be able accurately and consistently apply theoretical ideas to popular musical phenomena
• have an accurate and informed sense of the way in which different musical forms have been affected by each other and by the wider culture they have been produced in, as well as the way that they might have affected that culture in turn
• have a good sense of the way in which popular music intersects with technology, especially how developments in the former change the latter

Styling and Journalism

(option, 15 credits)

In this module you will explore and practice styling within fashion journalism and related industries and critically analyse the relationship between the media and the fashion industry and the position of a multi-skilled fashion journalist and stylist within these industries. Thus, this module aims to develop both your practical skills expected by the fashion and media industries and the analytical skills implied by the higher education in journalism and fashion marketing.

Your practical training will focus on developing employable skills through producing styling and journalistic output in the variety of genres and formats that are expected by the industry – from researching, writing to brief and producing multimedia packages to resourcing looks and products to specific real-life briefs.

You will learn how to style to brief and to budget (for example, for cocktail parties, launch events, red carpets), how to promote your work through social media posts, and how to produce content on the intersection of journalism and styling, mainly through magazine articles and features. You will also learn how to critically analyse the work of others within the industry and examine the industry-specific and global cultural implications of their work.

In class, you will learn through a combination of lectures, practical classes and seminars, and weekly styling and journalism tasks. You will be assessed through a styling project presented through social media, a portfolio of 5 pieces of writing with multimedia elements, and an online journal.

Writing Short Films: Introduction to Screenwriting

(option, 15 credits)

This module provides an opportunity to study the art and craft of screenwriting via the short film. Screenwriting differs from other forms of creative writing because the screenplay is a vehicle for a production team to create a film. It requires a combination of visual imagination and engineering to create a good screenplay. Students need to learn the clues which enable an audience to follow the story via character creation and use of action, choice of locations, the tone, the use of genre and narrative pattern of their story. Via a mix of film analysis and writing their own script, students will have a basic grounding in this element of film production.

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Course details

In addition to the University's standard entry requirements, you should have:

  • at least one A level (or a minimum of 32 UCAS points from an equivalent Level 3 qualification, eg BTEC Subsidiary/National/BTEC Extended Diploma)
  • English Language GCSE at grade C/4 or above (or equivalent, eg Functional Skills at Level 2), if you meet the UCAS points criteria but obtained a grade D/3 in English at GCSE you may be offered a University test in this area

Accreditation of Prior Learning

Any university-level qualifications or relevant experience you gain prior to starting university could count towards your course at London Met. Find out more about applying for Accreditation of Prior Learning (APL).

English language requirements

To study a degree at London Met, you must be able to demonstrate proficiency in the English language. If you require a Student visa (previously Tier 4) you may need to provide the results of a Secure English Language Test (SELT) such as Academic IELTS. This course requires you to meet our standard requirements.

If you need (or wish) to improve your English before starting your degree, the University offers a Pre-sessional Academic English course to help you build your confidence and reach the level of English you require.

Your assessments will consist of in-class tests, coursework, summaries, presentations, textual analysis, essays and screenplays.

Our creative technologies and digital media graduates have gone on to exciting careers as content programmers, fashion copywriters, motion graphic designers, multimedia journalists and visual effects production assistants, radio presenters, studio runners and producers in companies such as D2 Interactive, TK MAXX, Motion Picture Company, Virtual Arts, Volant Media and We Are Capture.

On graduation you’ll also have opportunities to enter postgraduate study.

If you study your undergraduate degree with us, as a graduate of London Met, you'll be entitled to a 20% discount on a postgraduate course if you continue your studies with us.
* exclusions apply

This is a four-year degree course with a built-in foundation year (Year 0). It's the perfect route into university if you can't meet the necessary entry requirements or don't have the traditional qualifications required to start a standard undergraduate degree. You'll graduate with a full undergraduate degree with the same title and award as those who studied the traditional three-year course.

Please note, in addition to the tuition fee there may be additional costs for things like equipment, materials, printing, textbooks, trips or professional body fees.

Additionally, there may be other activities that are not formally part of your course and not required to complete your course, but which you may find helpful (for example, optional field trips). The costs of these are additional to your tuition fee and the fees set out above and will be notified when the activity is being arranged.

Discover Uni – key statistics about this course

Discover Uni is an official source of information about university and college courses across the UK. The widget below draws data from the corresponding course on the Discover Uni website, which is compiled from national surveys and data collected from universities and colleges. If a course is taught both full-time and part-time, information for each mode of study will be displayed here.

How to apply

If you're a UK applicant wanting to study full-time starting in September, you must apply via UCAS unless otherwise specified. If you're an international applicant wanting to study full-time, you can choose to apply via UCAS or directly to the University.

If you're applying for part-time study, you should apply directly to the University. If you require a Student visa, please be aware that you will not be able to study as a part-time student at undergraduate level.

If you're applying for a degree starting in January/February, you can apply directly to the University.

When to apply

The University and Colleges Admissions Service (UCAS) accepts applications for full-time courses starting in September from one year before the start of the course. Our UCAS institution code is L68.

If you will be applying direct to the University you are advised to apply as early as possible as we will only be able to consider your application if there are places available on the course.

To find out when teaching for this degree will begin, as well as welcome week and any induction activities, view our academic term dates.

Are you from outside the UK? Find out how to apply from your home country

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